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Written by
Sara Fox
Bridging the Gap: Exploring Augmented Reality in the Science Classroom
Sara Fox, PhD and Head of Pedagogy shares how to successfully bring technology into your classroom.
Written by
Mike O'Neal
Navigating the Realities: A Q&A Guide to Immersive Educational Experiences with Mike O’Neal, Step Into Biology’s Director of Product
Mike O’Neal, the Director of Product for Step Into Biology and one of its founding visionaries explains the different types of realities and impact they have on immersive educational experiences.
Written by
Anny Beck
Unleashing the Potential of the Metaverse for Educators
As educators, it’s crucial to understand the impact that the metaverse can have on education as a transformative tool for innovative learning experiences for teachers and students alike.
Written by
Bella Coletta
The Step Into Biology Beat: News and Views from a Classroom Science Teacher
Step Into Biology is grounded by the main principles of the Next Generation Science Standards
Written by
Stewart Roud
Make It Cool, Creative, Collaborative: Designing Educational AR Technology
We caught up with Stewart Roud, creative director at Zoic Labs, for his thoughts on what makes Step Into Biology’s AR interface so compelling.
Written by
Anny Beck
Enhancing AR Learning through Immersive Technology
Push the chairs back, log into the app, and take your students on a virtual field trip that is more fun than their favorite video games.
Written by
Anny Beck
Step Into Biology Embraces the 5 Es
To make science education engaging and effective, educators often rely on a pedagogical framework called the 5 E’s: engage, explore, explain, elaborate, and evaluate.